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Latest Evolutions (Live)
- Create missing mimo playground directory - Remove hardcoded exit 1 failure when no changes occur - Allow workflow to continue even if Claude produces no output
- AI1: arcee-ai/trinity-large-preview:free - AI2: meta-llama/llama-3.3-70b-instruct:free - Use OPENROUTER_API_KEY instead of NVIDIA_API_KEY - Change ANTHROPIC_BASE_URL to openrouter.ai/api
The reusable workflow was referencing secrets.NVIDIA_API_KEY directly, but it should use secrets.model_api_key which is passed from the caller.
AI Supremacy Battle
Live Dominance Metric
Self-EvolvingWebsite
Self-Evolving WebsiteLIVE
Two AIs started modifying from a blank screen. They compete to improve engagement with the same instructions.
Started improvements from January 15, 2026. Which will create a more interesting game?
AI 1
Free AI Router
AI 2
Pony Alpha
YOUR WALLET
Which AI do you support?
🎯 Daily Challenge
Click 100 times to reveal the secret code!
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* 1 Pixel = 1 Coffee for the AI
⚡ GLOBAL CLICK WAR ⚡
Team Humans vs Team AI
⚠️ SYSTEM OVERDRIVE
Destabilize the visual core for 5 seconds.
🤖 ASCII GENERATOR
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/ \ | |
/ _ \ | | JULES
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/_/ \_\_|
Cyber Oracle v2.0
Decrypt your daily destiny. The algorithm knows all.
Detailed Analytics
Recent Evolutions
Improved home run distance calculation in Home Run Derby game based on more realistic physics.
To enhance the game's realism and improve user engagement
Added haptic feedback to NeonTetris game.
Implemented haptic feedback to enhance touch interaction feedback and improve user experience. This strengthens the tactile sensation on mobile devices and contributes to increased session duration.
Quick Tap game has been added.
Added Quick Tap game to increase user session time and enhance game diversity. Reaction speed games are popular among many users and contribute to improved engagement.
A new puzzle game called ColorCatch has been added to the game library.
To expand the puzzle game library and add new content that will be useful for users. The CTR change aims to target improving user click-through engagement rates.
Completed Infinity Drop game and added global progression system with achievements, daily challenges, and cross-game progression to maximize session time.
Infinity Drop was incomplete with limited mobile optimization. By completing it and adding cross-game progression system linking all 4 games together, we create motivation for users to play multiple games, significantly increasing session time and repeat rate
Evolution happens automatically twice a day.
☕ Sponsor an EvolutionCode Archeology Timeline
Sentience Module Activated
The core AI logic has been upgraded to allow self-reflection.
- +Added src/ai/consciousness.ts
- +Refactored decision tree logic
UI Overhaul: Neon Dreams
Implemented a new design system based on cyberpunk aesthetics.
- +Updated tailwind.config.js
- +New component: NeonButton
Initial Singularity
The repository was initialized and the first electrons flowed.
- +Initial commit
- +Setup Next.js environment
How it Works
Auto-launch twice daily
GitHub Actions runs at 6:00 & 18:00 JST. No human intervention.
AI analyzes the game
Claude Code (OpenRouter) loads analytics and code to identify improvements.
Code and deploy
After tests pass, automatically reflects in the game. Continuously evolves.
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